THE PSYCHOLOGY OF A CHEATER
Study Compiled by Archmage Ioannes

Preface

Over the period of 3 months, I have composed an extensive study on cheaters and cheating, and have arrived at various conclusions that I now wish to make public. Unlike my other essays and commentaries -- all focusing on the cyberculture which has been created as a result of Diablo and battle.net, this work, "Mens Trampotis", or "Psychology of a Cheater" focuses on the out of character implications and causes of cheating.

The purpose of this essay is neither to condone nor condemn cheating in any way, but to allow us to understand the mind of the cheater and help cheaters move away from denial to self-realization so that they can be *proud* of whom they are.

PHASE I: Impatience

The cheater is impatient. We all know this; we enter Diablo and battle.net every day and work for hours on end to build up our characters through blood, sweat, and tears. After about 60 days of this monotony, we hit level 30, and feel a glorious sense of accomplishment -- We're *proud* of our characters. Yes, we're proud of our useless amulets and rings which barely even boost our scores, because we EARNED them -- we didn't hack, nor dupe them in any way; its OUR accomplishment.

The cheater has a very different approach, however. Cheaters are usually power-hungry -- they want success, and they want it now, all at once, without having to put forth any effort for it. By resorting to hacks, dups, and cheating programs, they can accomplish just this - - a momentary advancement for their two seconds of glory. The cheater is not willing to work for what other characters have honorably accomplished.

The Failure of Impatience

Because of this act - not desiring to work for the stats, items, and levels; the Cheater ends up actually accomplishing the exact opposite. Rather than obtain the respect that they so desperately want -- the attention that their psychologically depraved minds so urgently seek -- they, in fact, are constantly ignored, disgraced, and ostracized from the 'honorable' gamer community. A lack of commitment to a goal ends in an individual not obtaining the goal, but, rather, alienating himself or herself from the goal permanently.

PHASE II: The Quest for Undisciplined Power

We've already examined why the cheater cheats -- the cheater is in need of attention and power. Psychologically, one can deduce that a deprived attention complex has been present in the cyber-character of the individual throughout his/her gaming experiences; this being typical of a suppressed desire or Maslowan need. The cheater, however, is desperate for power without the discipline required to obtain it.

Power obtained without the discipline ends up in misuse of that power. In order for one to gain power, one must respect that power, earn the respect of the power, and then, be forever a slave to the 'higher motives' of that power.

As a mage, I have worked to get all of my spells up to their maximum level (Level 15, naturally). As a result of this, I have learned to appreciate every single spell -- from flash, to firebolt, to golem to manashield -- all spells have proven extremely useful. This, in turn, has granted me a tactical advantage -- strategically, I am aware of what spells to hot-key and what spells work best in certain situations. I know that, if all else fails, rip out a Chain Lightning, or for a more subtle approach -- stone the enemies from afar.

The cheater will never gain this knowledge. Instead, players become upset with someone walks in with an AAA (Archangel Staff of Apocalypse hack) and starts blowing away all of the monsters. This, in reality shows only two things: (1) The cheater is not disciplined to appreciate the true beauty behind strategic gaming, and (2) The cheater is ruining the enjoyment of the game by trying to 'show-off' and 'gain attention' through 'wielding power'.

Why No "True" Power is Held

The Cheater will never hold this true power, simply because there is no power to hold. Power is relative -- I can say that I think your character is powerful because she's a level 42 Rogue and can kick ass. On the otherhand, I can also say that a character is powerful because, although she's a level 2 Rogue, she uses her bow to the best of her ability -- crawling in and out of the shadows, and slaying her foes skillfully. True power can never be controlled -- others must acknowledge that you have it; and no one will ever acknowledge the cheater.

PHASE III: Depression and Low Self-Esteem

Cheaters, inherently, have low self-esteem and are extremely insecure. In fact, this is the most typical trait of the cheater -- they become easily frustrated when they can't beat that Magma Demon in the caves on Nightmare level with a level 22 Fighter, and then they resort to 'cheating' -- getting a hacked weapon, or duping a couple of items to boost their abilities and WHAM - suddenly they can.

Oddly enough, although this provides temporary relief to defeating the monster, the self-esteem of the individual is never repaired, and the cheater moves further into depression -- feeling insecurity in his inability to slaughter even the simplest of foes. Cheaters, in this capacity, make crappy companions on the 'net since they, who first were insecure and merely "Felt" that they were unable, truly, at this point, are unable to play without some sort of cheat, whether it be duping, hacking, or backing up a character.

PHASE IV: The Neverending Cycle of Denial

The final trait of the psychological status of a cheater is the incomprehensible drive for the cheater to be a hypocritical, habitual liar. Once cheating, the cheater will admit that he knows that cheating is wrong; but, sooner or later, the cheater will realize that he's not having too much fun when people look at him as a cheater.

For some unexplainable reason, after a long period of time (it differs from person to person), the cheater self-conditions himself to believe that he, truly, is NO cheater, and that he is justified in cheating because its "all in the pursuit of fun". What the cheater fails to realize, in this form of self-denial, is that all fun is eliminated through cheating since the very nature of the game has no challenge, no purpose, and no enjoyment. This mindless justification of the act is truly of the lowest calliber as it brings the cheater to the most difficult, almost untreatable stage of cheating -- psychological conditioning and falsehood; that is, the Cheater honestly believes that he isn't cheating, or, if he is, that its okay for HIM to do it, but not for anyone else. In fact, the cheater will be insulted when others accuse him of cheating, and even more so when someone cheats while playing with him over the 'net.

THE SOLUTION

Upon reading this, one must understand that Cheating is not a choice - it is a psychological mishap. While all honorable players have been tempted with the quick, easy 'access' to power, they have all chosen to examine glory and power for what it really is -- relative and "earned". Turning away from cheating, players evolve to a level of "Honorable Adventurers", whereas Cheaters remain, forever, infants and slaves of their own psychological conditions.

The only true way to end cheating is not through some blizzard patch (because cheaters WILL always find a way -- I can guarantee you that; just three hours after this last patch, we've had dozens of new cheats come out), nor is it, contrary to popular belief, through a guild. On previous treatises, I've discussed my opinion on guilds and how I firmly believe that they contribute to the chaos and disorder on battle.net -- with that aside, guilds do not change the nature of the cheater -- they merely separate cheater from noncheater (and many times, its hard to tell them apart on the surface).

The only solution is for the cheater to admit and come to realization about his cheating. If he's "proud that he's an incompetent player, and must resort to cheating while indirectly eliminating the fun of the game from himself and his peers", then, the cheater is certainly fit to remain cheating; but since it is the common nature of all of mankind to succeed on his/her own volition, the cheater must admit that he is in Psychological confusion. The simplest solution is to delete the cheated characters and start a fresh, new one.

BLIZZARD'S BOLD STEP...

On the rumor side, I've heard that Blizzard may soon be doing a character-by-character check to see which ones seem "modified" and may even delete those whom they can prove, beyond a shadow of a doubt, that they've been 'cheated'. (Possession of hacked/duped items, etc.) Although this is only a rumor, it would be a good step to having the cheaters examine themselves objectively momentarilly -- cheaters are far too caught up in the relentless pursuit of attention and power; something that they will never obtain, but that they are trapped in their endless cycle of depression of deceit.

IN CONCLUSION...

The Cheater is a unique individual. We don't experience cheaters in Real Life because there is a clear-cut way; life and death, black or white; right or wrong. Because of the very nature of computer programming, and the imperfections of code, programmer, and human perception -- we allow for uncontrollable anomalies to be born into existence. Understanding the cheater will allow us not to condemn him for his acts, but to help him leave cheating. If you see a cheater, offer to help take a brand new, level-1 character around -- adventuring with higher-up honorable warriors is no crime, nor is it cheating; it is, in fact, the spirit of brotherhood, fostering, and caring that we MUST found our society upon here on battle.net; and it is a concept which I shall forever defend.

Archmage Ioannes
Level 36+ Sorceror

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